The Space Between

Markus Rautzenberg
Astrid Deuber-Mankowsky
Elisa Linseisen
Rainer Mühlhoff
Sina Oberwinster
Rolf F. Nohr
Franziska Götzen
Sonia Fizek
Kay Bennemann
Franziska Barth
Elisa Linseisen
Gloria Hoeckner
Thiemo Frömberg
Dawid Kasprowicz
Theresa Schütz
Jonas Kamm

Was weiß ein selbstfahrendes Auto über das Spielen?

Lectures

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Limitation and surprise

According to computer scientist Mike Preuß, the majority of AI used in computer games today is not intelligent, but merely imitates – in a particularly effective way - the culturally shaped decision-making of humans. Against the background of this observation, he asks whether intelligence is not rather to be found where hitherto unknown problems are solved or known paths are left behind, where improbability paves the way to knowledge and where we use AI as a tool to unbound our own thinking.

Speakers