The Space Between

Theresa Schütz
Sonia Fizek
Rainer Mühlhoff
Fabian Goppelsröder
Till Müller-Klug
Mathias Fuchs
Sonia Fizek
Gloria Hoeckner
Sina Oberwinster
Mona Leinung
Sonia Fizek
Franziska Barth
Fabian Goppelsröder

Was weiß ein selbstfahrendes Auto über das Spielen?

Lectures

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Limitation and surprise

According to computer scientist Mike Preuß, the majority of AI used in computer games today is not intelligent, but merely imitates – in a particularly effective way - the culturally shaped decision-making of humans. Against the background of this observation, he asks whether intelligence is not rather to be found where hitherto unknown problems are solved or known paths are left behind, where improbability paves the way to knowledge and where we use AI as a tool to unbound our own thinking.

Speakers